๐ฅWyrm Tribute

The Wyrm Tribute system is the backbone of Calamityโs Pre-Season (and future Seasons) economy, monetization, and rewards.
It creates a controlled and fair gold distribution system inside the game โ tied to player performance โ with fixed and transparent emission.
It also establishes a fixed Gold-to-$ ratio, giving real value to in-game assets and economy.
Gold Supply & Emission
Gold Standard: Every Gold in the game is backed by real crypto assets. Pre-Season rate: 100 Gold = $1.
No Inflation: Gold cannot simply be printed โ it only enters the game when players:
Purchase a Season Pass, or
Buy Gold through the dApp (for $).
No Platform Fees: When players buy Passes or Gold, Calamity takes no direct $ fees. Example:
Buying a Season Pass ($20) โ 2000 Gold is minted:
1800 Gold goes into the Wyrm Tribute pool (for daily distribution)
200 Gold goes into the playerโs inventory.
Buying Gold: Players can buy Gold directly ($) โ 100% goes to their in-game inventory.
Gold Usage:
Trade on the Auction House
Wagers for duels and dice games
[REDACTED] mechanic (risk City minigame)
Purchase extra dungeon time
Buy unique cosmetic NFTs
Cash-out: At the end of the Season, players can claim $ on-chain based on their final Gold balances.
Calamity Team Treasury:
Calamity earns from in-game activity, not $ sales:
Small fees on Auction House trades
Fees from social mechanics using Gold
10% Gold fee on extra dungeon time purchases
100% of Gold used to buy exclusive cosmetic NFTs
The Gold the team collects is paid out just like players โ tied to game economy activity โ aligning incentives.
Wyrm Tribute Gold Distribution
The Wyrm Tribute system distributes Gold daily from the prize pool based on dungeon performance.
Only players with a Season Pass can earn Gold from Wyrm Tribute.
Pass holders earn Wyrm Shards by playing dungeons:
Higher dungeon difficulty โ more Wyrm Shards earned.
Daily Distribution: Gold is distributed pro-rata based on each playerโs share of Wyrm Shards earned that day โ fixed Gold emission per day โ scaled by performance.
Additional Playtime: Players can buy extra dungeon time (+1 hour) using Gold.
The price increases with each additional purchase โ encouraging players to progress to higher difficulties to balance increasing costs.

How the Wyrm Tribute Pool Grows
The team bootstraps the pool with 500,000 Gold ($5,000).
Each Season Pass purchase ($20) adds:
1800 Gold โ Wyrm Tribute pool (200 Gold โ player inventory)
Additional dungeon time purchases:
90% of the Gold spent goes to the Wyrm Tribute pool.
As more players join and spend Gold โ the pool grows โ larger rewards for all active players.

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