Dungeons
Last updated
Last updated
Dungeons are the core PvE challenge in Calamity, offering progression, loot, and Valor Points. Each dungeon difficulty level presents a series of increasingly tough encounters designed to test your build, skill, and strategy.
One Dungeon Difficulty consists of 8 consecutive stages followed by a boss fight on the 9th stage.
Completing the boss stage unlocks the next difficulty level.
As you advance through difficulty tiers:
🧟 Enemies become stronger and more dangerous
💎 Better gear drops with higher stat rolls
🧠 Some enemies gain new special abilities, introducing more strategic and reactive combat
Calamity features multiple dungeon formats, each with a unique gameplay experience and loot structure:
Standard Dungeon
5 rooms total
Rooms 1–4: mix of regular and elite mobs
Room 5: tougher elites with improved loot chances
Trial of Strength
Fewer enemies, but all are strong elites
Spawned in waves
Each successive wave increases loot drop chances
Trial of Endurance
Massive waves of weaker mobs
Tests crowd control and survivability
Later waves provide better drops
Boss Fight
One-room, high-risk, high-reward encounter
Defeating a boss for the first time on each difficulty tier grants significantly better loot
Each mode delivers a distinct PvE challenge and varying drop rates, letting players tailor their farming strategy based on their class, build, and goals.
You can form a party of up to three players to run dungeons together.
When playing in a group:
Enemy count and difficulty scale based on party size
Loot and mob stats are adjusted to maintain balanced challenge and reward, ensuring party play feels equal to solo runs